joinAs: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 4: Line 4:
| arma2 |= Game name
| arma2 |= Game name
|1.00|= Game version
|1.00|= Game version
|arg= global|= Arguments in MP
|arg= global|Multiplayer Arguments=
|eff= global|= Effects in MP
|eff= global|Multiplayer Effects=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 12:10, 5 August 2019

Hover & click on the images for description

Description

Description:
Joins the unit to the given group, if position id is available, this one is used.
Groups:
Uncategorised

Syntax

Syntax:
unit joinAs [group, id]
Parameters:
unit: Object
[group, id]: Array
group: Group
id: Number
Return Value:
Nothing

Examples

Example 1:
player joinAs [_group, 4];
Example 2:
To get the position id: getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; //5

Additional Information

See also:
joinjoinAsSilentjoinSilentgroup

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section