lockWP: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. |= Description
| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| groupName '''lockWP''' lock |= Syntax
| groupName '''lockWP''' lock |SYNTAX=


|p1= groupName: [[Object]] or [[Group]] |= Parameter 1
|p1= groupName: [[Object]] or [[Group]] |PARAMETER1=


|p2= lock: [[Boolean]] |= Parameter 2
|p2= lock: [[Boolean]] |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
Line 28: Line 28:
___________________________________________________________________________________________
___________________________________________________________________________________________


| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |= See also
| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=


}}
}}

Revision as of 15:43, 7 April 2019

Hover & click on the images for description

Description

Description:
Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
Groups:
Uncategorised

Syntax

Syntax:
groupName lockWP lock
Parameters:
groupName: Object or Group
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_groupOne lockWP true;
Example 2:
_Soldier lockWP true;
Example 3:
_MyTank lockWP false;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section