setWaypointSpeed: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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* "FULL"
* "FULL"


|s1= waypoint '''setWaypointSpeed''' mode
|s1= waypoint [[setWaypointSpeed]] mode


|p1= waypoint: [[Array]] - format [[Waypoint]]
|p1= waypoint: [[Array]] - format [[Waypoint]]

Revision as of 19:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Switches the group speed mode when the waypoint becomes active.

Possible values are:
  • "UNCHANGED"
  • "LIMITED"
  • "NORMAL"
  • "FULL"
Groups:
Waypoints

Syntax

Syntax:
waypoint setWaypointSpeed mode
Parameters:
waypoint: Array - format Waypoint
mode: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointSpeed "FULL";

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

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