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| override void | DisplayStartDraw (IEntity owner) |
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| override void | DisplayUpdate (IEntity owner, float timeSlice) |
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| void | ShowReported () |
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| void | HideReported () |
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| void | UpdateCompositionDetails (SCR_CompositionDetails details) |
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| void | UpdateName (string name) |
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| void | SetEnabled (bool isEnabled) |
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| override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| | Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
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| SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
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| SCR_InfoDisplayInvoker | GetOnStart () |
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| SCR_InfoDisplayInvoker | GetOnStop () |
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| IEntity | GetOwnerEntity () |
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| Widget | GetContentWidget () |
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| string | GetContentWidgetName () |
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| void | SetRootWidget (notnull Widget root) |
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| void | SetContentWidget (notnull Widget content) |
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| bool | IsShown () |
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| Widget | GetRootWidget () |
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| bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| | Get width and height of the InfoDisplay element, optionally with safezones adjustments.
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| bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| | Get width and height of the InfoDisplay element, optionally with safezones adjustments.
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| void | RegisterToHudManager () |
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| proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
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| proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
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◆ DisplayStartDraw()
| override void SCR_CompositionInfoDisplay.DisplayStartDraw |
( |
IEntity | owner | ) |
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◆ DisplayUpdate()
| override void SCR_CompositionInfoDisplay.DisplayUpdate |
( |
IEntity | owner, |
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float | timeSlice ) |
◆ HideReported()
| void SCR_CompositionInfoDisplay.HideReported |
( |
| ) |
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◆ ShowReported()
| void SCR_CompositionInfoDisplay.ShowReported |
( |
| ) |
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◆ UpdateCompositionDetails()
◆ UpdateLine()
◆ UpdateName()
| void SCR_CompositionInfoDisplay.UpdateName |
( |
string | name | ) |
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◆ m_Details
◆ m_fReportedCooldown
| float SCR_CompositionInfoDisplay.m_fReportedCooldown |
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protected |
◆ m_fReportedTimer
| float SCR_CompositionInfoDisplay.m_fReportedTimer |
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protected |
◆ m_InfoWidgets
◆ TIME_FORMAT_HOUR
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_HOUR = "#AR-Time_HourAgo_LC" |
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staticprotected |
◆ TIME_FORMAT_HOURS
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_HOURS = "#AR-Time_HoursAgo_LC" |
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staticprotected |
◆ TIME_FORMAT_MINUTE
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_MINUTE = "#AR-Time_MinuteAgo_LC" |
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staticprotected |
◆ TIME_FORMAT_MINUTES
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_MINUTES = "#AR-Time_MinutesAgo_LC" |
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staticprotected |
◆ TIME_FORMAT_SECOND
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_SECOND = "#AR-Time_SecondAgo_LC" |
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staticprotected |
◆ TIME_FORMAT_SECONDS
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_SECONDS = "#AR-Time_SecondsAgo_LC" |
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staticprotected |
◆ TIME_FORMAT_SINGULAR
| const string SCR_CompositionInfoDisplay.TIME_FORMAT_SINGULAR = "_LC" |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/CompositionInfo/SCR_CompositionInfoDisplay.c