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Public Attributes | |
| ResourceName | m_ParticleDestroyFragment |
| ref SCR_FragmentDebris | m_DebrisDestroyFragment |
| float | m_fFragmentHealth |
| bool | m_bDestroyFragmentOnFracture |
| bool | m_bDeleteAfterFinalFragment |
| bool | m_bEnableStructuralIntegrity |
| ref array< ref SCR_FractalVariation > | m_FractalVariants |
Public Attributes inherited from SCR_DestructionDamageManagerComponentClass | |
| float | m_fBaseHealth |
| float | m_fForceToDamageScale |
| float | m_fMomentumToDamageScale |
| float | m_fRelativeContactForceThresholdMinimum |
| float | m_fDamageThresholdMaximum |
| bool | m_bPassDamageToChildren |
| bool | m_bDestroyParentWhenDestroyed |
| bool | m_bDestroyChildrenWhenDestroyed |
| ref array< ref SCR_BaseSpawnable > | m_DestroySpawnObjects |
Additional Inherited Members | |
Public Member Functions inherited from SCR_DamageManagerComponentClass | |
| SCR_SecondaryExplosions | GetSecondaryExplosions () |
| SCR_SecondaryExplosions | GetSecondaryFires () |
| bool | GetBurnStateForHealth (float health, out SCR_EBurningState state) |
| Retreives burn state for provided health. | |
| array< int > | GetGroupHitZoneIds (EHitZoneGroup hitZoneGroup) |
| Retreives a list of ids which are corresponding to the id of the hit zones that are part of the provided group. | |
| void | InitPrefabData (notnull IEntity owner, notnull SCR_DamageManagerComponent dmgManager) |
Public Member Functions inherited from DamageManagerComponentClass | |
| proto external float | GetFallDamageLimitNoDamage () |
| proto external float | GetFallDamageLimitFullDamage () |
| proto external float | GetHeavyDamageThreshold () |
Protected Attributes inherited from SCR_DamageManagerComponentClass | |
| ref SCR_SecondaryExplosions | m_SecondaryExplosions |
| ref SCR_SecondaryExplosions | m_SecondaryFires |
| ref SCR_RepairConfig | m_RepairConfig |
| ref map< EHitZoneGroup, ref array< int > > | m_mHitZoneGroupMap |
| bool SCR_DestructionFractalComponentClass.m_bDeleteAfterFinalFragment |
| bool SCR_DestructionFractalComponentClass.m_bDestroyFragmentOnFracture |
| bool SCR_DestructionFractalComponentClass.m_bEnableStructuralIntegrity |
| ref SCR_FragmentDebris SCR_DestructionFractalComponentClass.m_DebrisDestroyFragment |
| float SCR_DestructionFractalComponentClass.m_fFragmentHealth |
| ref array<ref SCR_FractalVariation> SCR_DestructionFractalComponentClass.m_FractalVariants |
| ResourceName SCR_DestructionFractalComponentClass.m_ParticleDestroyFragment |