Overlap Sphere Non Alloc(Center, Radius, Array for results)
static overlapSphereNonAlloc(center: YVector3, radius: number, results: YEntity[]): number;
Parameters
center
radius
results
Returns
number
Availability
Client, Server, Custom Controller
Description
This instruction will check for colliders in a sphere of a given radius at a given position.
Notes
- Fills the target, pre-existing array with a list of said colliders.
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