Has Resource(Player, Resource)
static hasResource(player: YCharacter, resource: YResource): boolean;
Parameters
player
resource
Returns
boolean
Availability
Server
Description
Returns whether the target player has the target Resource attached.
Notes
- Resource is utilized by custom *skills.
Has Resource(Resource)
static hasResource(resource: YResource): boolean;
Parameters
resource
Returns
boolean
Availability
Client
Description
Returns true/false whether the client has the resource assigned.
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