setWaypointFormation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma1 |Game name=
| arma1 |Game name=
Line 11: Line 10:


|gr1= Waypoints |GROUP1=
|gr1= Waypoints |GROUP1=
____________________________________________________________________________________________


| Switches the group formation when the waypoint becomes active.
| Switches the group formation when the waypoint becomes active.
Line 27: Line 25:
* "FILE"
* "FILE"
* "DIAMOND" |DESCRIPTION=
* "DIAMOND" |DESCRIPTION=
____________________________________________________________________________________________


| waypoint '''setWaypointFormation''' formation |SYNTAX=
| waypoint '''setWaypointFormation''' formation |SYNTAX=
Line 36: Line 33:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
   
   
|x1= <code>[_grp, 2] [[setWaypointFormation]] "LINE";</code> |EXAMPLE1=
|x1= <code>[_grp, 2] [[setWaypointFormation]] "LINE";</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[Mission_Editor:_Waypoints#Formation|formations description]], [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=
| [[Mission_Editor:_Waypoints#Formation|formations description]], [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=

Revision as of 03:50, 17 January 2021

Hover & click on the images for description

Description

Description:
Switches the group formation when the waypoint becomes active.

Possible values are:
  • "NO CHANGE"
  • "COLUMN"
  • "STAG COLUMN"
  • "WEDGE"
  • "ECH LEFT"
  • "ECH RIGHT"
  • "VEE"
  • "LINE"
  • "FILE"
  • "DIAMOND"
Groups:
Waypoints

Syntax

Syntax:
waypoint setWaypointFormation formation
Parameters:
waypoint: Array - format Waypoint
formation: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointFormation "LINE";

Additional Information

See also:
formations descriptionwaypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section