Operation Flashpoint – Category

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Flashpoint can be adapted and customised in many ways. The highly versatile scripting engine can even be used for Stargate-scenarios. The only limit has been the sky - unfortunately you can't make missions in space!  
Flashpoint can be adapted and customised in many ways. The highly versatile scripting engine can even be used for Stargate-scenarios. The only limit has been the sky - unfortunately you can't make missions in space!  


Things that can be changed include available missions, custom vehicles, custom skies, custom special effects, custom GUI, AI, animations, and much more. Unless written otherwise in the readme, these features can be changed without losing single or multiplayer compatability.  
Things that can be changed include available missions, custom vehicles, custom skies, custom special effects, custom GUI, AI, animations, and much more. Unless written otherwise in the readme, these features can be changed without losing single or multiplayer compatibility.  


Custom [[modfolders]] can be created to house addons of a certain kind (like the Dutch Army, or Star Wars units), or to house new Data folders which change global parameters of the game.
Custom [[modfolders]] can be created to house addons of a certain kind (like the Dutch Army, or Star Wars units), or to house new Data folders which change global parameters of the game.

Revision as of 22:44, 21 November 2006


Operation Flashpoint Cover

Introduction

The world famous Operation Flashpoint (OFP) series of games began with Operation Flashpoint: Cold War Crisis in 2001, produced by BI and published by Codemasters. Codemasters then produced and published an add-on campaign for the original title called Red Hammer. Then in 2002, BI produced another version of the game (as an expansion pack) called Operation Flashpoint: Resistance. Later, a "Game of the Year" (GOTY) edition was published by Codemasters, which included the two BIS games, plus the Red Hammer campaign.


Customising OFP

Flashpoint can be adapted and customised in many ways. The highly versatile scripting engine can even be used for Stargate-scenarios. The only limit has been the sky - unfortunately you can't make missions in space!

Things that can be changed include available missions, custom vehicles, custom skies, custom special effects, custom GUI, AI, animations, and much more. Unless written otherwise in the readme, these features can be changed without losing single or multiplayer compatibility.

Custom modfolders can be created to house addons of a certain kind (like the Dutch Army, or Star Wars units), or to house new Data folders which change global parameters of the game.


Further information:

Flashpoint1985.com

Operation Flashpoint

Applicability

This Category is only for information on the original Operation Flashpoint (OFP) series for the PC.