setTriggerType: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
||
Line 43: | Line 43: | ||
|p2= action: [[String]] | |p2= action: [[String]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_trigger [[setTriggerType]] "END1"</code> | |x1= <code>_trigger [[setTriggerType]] "END1"</code> |
Revision as of 23:45, 7 August 2021
Description
- Description:
- Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission):
- "NONE"
- "EAST G" - Guarded by OPFOR - (It is better to use createGuardedPoint instead)
- "WEST G" - Guarded by BLUFOR - (It is better to use createGuardedPoint instead)
- "GUER G" - Guarded by Independent - (It is better to use createGuardedPoint instead)
- "SWITCH" - Switch waypoints/break loop (see Triggers)
- "END1" - End #1
- "END2" - End #2
- "END3" - End #3
- "END4" - End #4
- "END5" - End #5
- "END6" - End #6
- "LOOSE" - (Meant to say LOSE but is misspelt in the game engine).
- "WIN" - (Not in editor. Valid enum name but when set, defaults to "END1")
- Groups:
- Triggers
Syntax
- Syntax:
- trigger setTriggerType action
- Parameters:
- trigger: Object
- action: String
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setTriggerType "END1"
Additional Information
- See also:
- triggerTypecreateTriggersetTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeoutcreateGuardedPointtriggerIntervalsetTriggerIntervalenableSimulationsimulationEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Triggers
- Scripting Commands: Local Effect