setWPPos: Difference between revisions

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m (Text replacement - "<tt>([^= ]+)<\/tt>" to "{{hl|$1}}")
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|p1= waypoint: [[Array]] - format [[Waypoint]]
|p1= waypoint: [[Array]] - format [[Waypoint]]


|p2= pos: [[Array]] - format [[PositionAGL]]
|p2= pos: [[Array]] - format [[Position#PositionAGL|PositionAGL]]


|r1= [[Nothing]]
|r1= [[Nothing]]
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<dd class="notedate">Posted on November 15, 2018 - 14:27 (UTC)</dd>
<dd class="notedate">Posted on November 15, 2018 - 14:27 (UTC)</dd>
<dt class="note">[[User:killzone_kid|killzone_kid]]</dt>
<dt class="note">[[User:killzone_kid|killzone_kid]]</dt>
<dd class="note"> Even though this command can accept [[Position2D]], it is better to always explicitly state the elevation of waypoint by providing [[PositionAGL]]
<dd class="note"> Even though this command can accept [[Position2D]], it is better to always explicitly state the elevation of waypoint by providing [[Position#PositionAGL|PositionAGL]]
</dd>
</dd>


</dl>
</dl>

Revision as of 16:52, 5 January 2022

Hover & click on the images for description

Description

Description:
Sets waypoint position

This command is identical to setWaypointPosition [pos, -1] (see command description for more info)
Groups:
Waypoints

Syntax

Syntax:
waypoint setWPPos pos
Parameters:
waypoint: Array - format Waypoint
pos: Array - format PositionAGL
Return Value:
Nothing

Examples

Example 1:
[_groupOne, 1] setWPPos markerPos "MarkerOne";

Additional Information

See also:
deleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointswaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on November 15, 2018 - 14:27 (UTC)
killzone_kid
Even though this command can accept Position2D, it is better to always explicitly state the elevation of waypoint by providing PositionAGL