nearestLocationWithDubbing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{RV|type=command | |||
|game1= arma2 | |||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Locations | |||
|descr= Find the nearest location having a non-empty speech. | |||
{{Feature|arma3|No locations are dubbed in {{arma3}}.}} | |||
|s1= [[nearestLocationWithDubbing]] position | |||
|p1= position: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]] | |||
|r1= [[Location]] | |||
|x1= <sqf>_location = nearestLocationWithDubbing player;</sqf> | |||
|x2= <sqf>_location = nearestLocationWithDubbing getMarkerPos "myMarker";</sqf> | |||
|seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]] | |||
}} |
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Find the nearest location having a non-empty speech.
- Groups:
- Locations
Syntax
- Syntax:
- nearestLocationWithDubbing position
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Location
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines
Notes
-
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