findNearestEnemy: Difference between revisions

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| Find the nearest enemy to the specified position. Returns a null object if the object's group does not [[knowsAbout|know about]] any enemies. |= Description
| Find the nearest enemy to the specified position. Returns a null object if the object's group does not [[knowsAbout|know about]] any enemies. This command will return nearest object that is known to the unit and is considered enemy. An empty vehicle that is part of enemy group assets (see [[addVehicle]]) can be returned as valid nearest target.|= Description
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Revision as of 01:59, 26 September 2015

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Find the nearest enemy to the specified position. Returns a null object if the object's group does not know about any enemies. This command will return nearest object that is known to the unit and is considered enemy. An empty vehicle that is part of enemy group assets (see addVehicle) can be returned as valid nearest target.
Groups:
Uncategorised

Syntax

Syntax:
object findNearestEnemy position
Parameters:
object: Object
position: Object or Array
Return Value:
Object

Examples

Example 1:
_myNearestEnemy = (units _myGroup select 0) findNearestEnemy player;
Example 2:
_myNearestEnemy = player findNearestEnemy player;

Additional Information

See also:
nearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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