setWaypointScript: Difference between revisions

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|x1= <code>[_grp, 2] [[setWaypointScript]] "find.sqs [[player]]";</code> |= Example 1
|x1= <code>[_grp, 2] [[setWaypointScript]] "find.sqs";</code> |= Example 1
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Revision as of 11:23, 12 November 2016

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Attaches a script to a scripted waypoint. In early versions of Arma, command consisted of a script name and additional script arguments and the script had to use SQS-Syntax. The script receives the following arguments in _this variable: [group, position, target]

In Arma 3, command argument can be a String with code, a reference to .sqf script (it will have to explicitly end with .sqf) or a reference to .sqs script.

See Mission editor Description for more information about scripted waypoints.
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointScript command
Parameters:
waypoint: Array - format Waypoint
command: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointScript "find.sqs";

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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