setWaypointHousePosition: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma |Game name=
|game1= ofpe
|version1= 1.00


|1.00|= Game version
|game2= arma1
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|version2= 1.00


| For waypoints attached to a house, this defines the target [[buildingPos]] index. |DESCRIPTION=
|game3= arma2
____________________________________________________________________________________________
|version3= 1.00


| waypoint '''setWaypointHousePosition''' pos |SYNTAX=
|game4= arma2oa
|version4= 1.50


|p1= waypoint: [[Array]] - format [[Waypoint]] |PARAMETER1=
|game5= tkoh
|version5= 1.00


|p2= pos: [[Number]] - [[buildingPos]] index|PARAMETER2=
|game6= arma3
|version6= 0.50


| [[Nothing]] |RETURNVALUE=
|gr1= Waypoints
____________________________________________________________________________________________
 
|x1= <code>[_grp, 2] [[setWaypointHousePosition]] 1;</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]], [[buildingPos]] |SEEALSO=
|descr= For waypoints attached to a house, this defines the target [[buildingPos]] index.


}}
|s1= waypoint [[setWaypointHousePosition]] pos
 
|p1= waypoint: [[Array]] - format [[Waypoint]]
 
|p2= pos: [[Number]] - [[buildingPos]] index


<h3 style="display:none">Notes</h3>
|r1= [[Nothing]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>[_grp, 2] setWaypointHousePosition 1;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[waypointSpeed]] [[buildingPos]]
[[Category:Scripting Commands|SETWAYPOINTHOUSEPOSITION]]
}}
[[Category:Scripting Commands OFP Elite |SETWAYPOINTHOUSEPOSITION]]
[[Category:Scripting Commands ArmA|SETWAYPOINTHOUSEPOSITION]]
[[Category:Command_Group:_Waypoints|SETWAYPOINTHOUSEPOSITION]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
For waypoints attached to a house, this defines the target buildingPos index.
Groups:
Waypoints

Syntax

Syntax:
waypoint setWaypointHousePosition pos
Parameters:
waypoint: Array - format Waypoint
pos: Number - buildingPos index
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointHousePosition 1;

Additional Information

See also:
waypoints deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible waypointAttachVehicle waypointAttachedVehicle setWaypointLoiterRadius waypointLoiterRadius addWaypoint setWaypointLoiterType waypointSpeed buildingPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note