setWaypointHousePosition: Difference between revisions
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|x1= < | |x1= <sqf>[_grp, 2] setWaypointHousePosition 1;</sqf> | ||
|seealso= [[waypoints]] | |seealso= [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[waypointSpeed]] [[buildingPos]] | ||
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Latest revision as of 10:24, 13 May 2022
Description
- Description:
- For waypoints attached to a house, this defines the target buildingPos index.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointHousePosition pos
- Parameters:
- waypoint: Array - format Waypoint
- pos: Number - buildingPos index
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] setWaypointHousePosition 1;
Additional Information
- See also:
- waypoints deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible waypointAttachVehicle waypointAttachedVehicle setWaypointLoiterRadius waypointLoiterRadius addWaypoint setWaypointLoiterType waypointSpeed buildingPos
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints