nearestLocationWithDubbing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Location]] | |r1= [[Location]] | ||
|x1= < | |x1= <sqf>_location = nearestLocationWithDubbing player;</sqf> | ||
|x2= < | |x2= <sqf>_location = nearestLocationWithDubbing getMarkerPos "myMarker";</sqf> | ||
|seealso= [[findNearestEnemy]] [[nearestBuilding]] | |seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]] | ||
}} | }} |
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Find the nearest location having a non-empty speech.
- Groups:
- Locations
Syntax
- Syntax:
- nearestLocationWithDubbing position
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Location
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines
Notes
-
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