nearestLocationWithDubbing: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
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|version2= 1.50


| Find the nearest location (to the given position) having it speech non-empty. |= Description
|game3= tkoh
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|version3= 1.00


| '''nearestLocationWithDubbing''' position |= Syntax
|game4= arma3
|version4= 0.50


|p1= position: [[Array]] -  |= PARAMETER1
|gr1= Locations


|p2= |= PARAMETER2
|descr= Find the nearest location having a non-empty speech.
{{Feature|arma3|No locations are dubbed in {{arma3}}.}}


|p3= |= PARAMETER3
|s1= [[nearestLocationWithDubbing]] position


| [[Location]] |= RETURNVALUE
|p1= position: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]


|r1= [[Location]]


|x1= <code>(example)</code>|= EXAMPLE1
|x1= <sqf>_location = nearestLocationWithDubbing player;</sqf>


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|x2= <sqf>_location = nearestLocationWithDubbing getMarkerPos "myMarker";</sqf>


| |= SEEALSO
|seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]]
 
|  |= MPBEHAVIOUR
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
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</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Find the nearest location having a non-empty speech.
Arma 3
No locations are dubbed in Arma 3.
Groups:
Locations

Syntax

Syntax:
nearestLocationWithDubbing position
Parameters:
position: Object or Array in format PositionAGL or Position2D
Return Value:
Location

Examples

Example 1:
_location = nearestLocationWithDubbing player;
Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";

Additional Information

See also:
findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note