moveOut: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Unit Control |GROUP1=
|gr1= Unit Control |GROUP1=
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| Moves the soldier out of the vehicle.
| Moves the soldier out of the vehicle.
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|DESCRIPTION=
|DESCRIPTION=
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| '''moveOut''' soldier |SYNTAX=
| '''moveOut''' soldier |SYNTAX=
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];</code>|EXAMPLE2=  
];</code>|EXAMPLE2=  
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| [[Arma_3_Actions#Eject|action eject]], [[doGetOut]], [[commandGetOut]], [[leaveVehicle]], [[moveInDriver]], [[moveInGunner]], [[moveInCommander]], [[moveInTurret]], [[moveInCargo]], [[isTurnedOut]] |SEEALSO=  
| [[Arma_3_Actions#Eject|action eject]], [[doGetOut]], [[commandGetOut]], [[leaveVehicle]], [[moveInDriver]], [[moveInGunner]], [[moveInCommander]], [[moveInTurret]], [[moveInCargo]], [[isTurnedOut]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 01:48, 17 January 2021

Hover & click on the images for description

Description

Description:
Moves the soldier out of the vehicle.

Notes:
Groups:
Unit Control

Syntax

Syntax:
moveOut soldier
Parameters:
soldier: Object
Return Value:
Nothing

Examples

Example 1:
{if (lifeState _x == "UNCONSCIOUS") then {moveOut _x}} forEach crew cursorTarget;
Example 2:
Move out player just before he dies:player addEventHandler [ "HandleDamage", format [ 'if (switch (_this select 1) do { case "": {_this select 2 >= 1}; case "head": {_this select 2 >= %1}; case "body": {_this select 2 >= %2}; default {false}; }) then {moveOut player}', getNumber (configFile >> "CfgFirstAid" >> "CriticalHeadHit"), getNumber (configFile >> "CfgFirstAid" >> "CriticalBodyHit") ] ];

Additional Information

See also:
action ejectdoGetOutcommandGetOutleaveVehiclemoveInDrivermoveInGunnermoveInCommandermoveInTurretmoveInCargoisTurnedOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 07, 2020 - 08:53 (UTC)
.kju
This seems no longer true in Arma 3: Does not work on dead crew - Use setPos family of commands to move dead units out soon after they became dead. After awhile dead unit's group becomes grpNull and it cannot be moved out at all.

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