nearestLocationWithDubbing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Location]] | |r1= [[Location]] | ||
|x1= <code>_location = | |x1= <code>_location = nearestLocationWithDubbing [[player]];</code> | ||
|x2= <code>_location = | |x2= <code>_location = nearestLocationWithDubbing [[getMarkerPos]] "myMarker";</code> | ||
|seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]] | |seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]] | ||
}} | }} |
Revision as of 11:12, 12 May 2022
Description
- Description:
- Find the nearest location having a non-empty speech.
- Groups:
- Locations
Syntax
- Syntax:
- nearestLocationWithDubbing position
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Location
Examples
- Example 1:
_location = nearestLocationWithDubbing player;
- Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";
Additional Information
- See also:
- findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines
Notes
-
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