nearestLocation: Difference between revisions

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(accepts object as position)
(example)
Line 18: Line 18:
|p1= [position, locationClass]: [[Array]] |= Parameter 1
|p1= [position, locationClass]: [[Array]] |= Parameter 1
|p2= position: [[Position2D]], [[Position3D]] or [[Object]] |= Parameter 2
|p2= position: [[Position2D]], [[Position3D]] or [[Object]] |= Parameter 2
|p3= locationClass: [[String]] of a location class name.|= Parameter 3
|p3= locationClass: [[String]] of a location class name. If "" is supplied, any nearest location is returned.|= Parameter 3


| [[Location]] |= Return value
| [[Location]] |= Return value
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|x1= <code>_nearestCity = [[nearestLocation]] [ [[getPos]] [[player]], "nameCity"];</code> |= Example 1
|x1= <code>_nearestCity = [[nearestLocation]] [ [[getPos]] [[player]], "nameCity"];</code> |= Example 1
|x2= <code>_anyNearestLocation = [[nearestLocation]] <nowiki>[</nowiki>[[player]], ""];</code> |= Example 1
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Revision as of 13:26, 26 July 2015

-wrong parameter ("Arma") defined!-1.08
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Description

Description:
Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map).
Groups:
Uncategorised

Syntax

Syntax:
nearestLocation [position, locationClass]
Parameters:
[position, locationClass]: Array
position: Position2D, Position3D or Object
locationClass: String of a location class name. If "" is supplied, any nearest location is returned.
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [ getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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