setWaypointCombatMode: Difference between revisions
Jump to navigation
Jump to search
m (see also) |
m (see also) |
||
Line 31: | Line 31: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Mission_Editor:_Waypoints#Combat_Mode|combat mode description]], [[ArmA:_AI_Combat_Modes|AI Combat Modes]], [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]] |= See also | | [[Mission_Editor:_Waypoints#Combat_Mode|combat mode description]], [[ArmA:_AI_Combat_Modes|AI Combat Modes]], [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]], [[setWaypointSpeed]] |= See also | ||
}} | }} |
Revision as of 07:43, 3 August 2014
Description
- Description:
- The group combat mode is switched when the waypoint becomes active.
Possible mode values are: - Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointCombatMode mode
- Parameters:
- waypoint: Array - format Waypoint
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointCombatMode "RED";
Additional Information
- See also:
- combat mode descriptionAI Combat ModeswaypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeedsetWaypointSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note