switchCamera: Difference between revisions
Categories: Scripting CommandsIntroduced with Operation Flashpoint version 1.00Operation Flashpoint: New Scripting CommandsOperation Flashpoint: Scripting CommandsCommand Group: UncategorisedScripting Commands OFP 1.99Scripting Commands OFP 1.96Scripting Commands OFP 1.46Scripting Commands ArmACommand Group: Camera ControlScripting Commands ArmA2Scripting Commands Arma 3Scripting Commands Take On Helicopters
Killzone Kid (talk | contribs) (moving conflicting notes to talk) |
Killzone Kid (talk | contribs) (description, removed VBS2 param, bye bye, go to your own BIKI) |
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* '''"EXTERNAL"''': 3rd person | * '''"EXTERNAL"''': 3rd person | ||
* '''"GROUP"''': group | * '''"GROUP"''': group | ||
* '''" | * '''"CARGO"''': same as "INTERNAL" | ||
If you switch to a unit in a vehicle, this command uses the correct turret. Control over the unit is not given to the player. Use [[selectPlayer]] or a combination of [[switchCamera]] and [[remoteControl]] to achieve this. | |||
|= Description | |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|x1= < | |x1= <code>[[player]] [[switchCamera]] "Gunner";</code> |= Example 1 | ||
|x2= <code>[[vehicle]] [[player]] [[switchCamera]] "External";</code> |= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 15:24, 16 May 2015
Description
- Description:
- Switch camera to given vehicle / camera. Mode is one of:
- "INTERNAL": 1st person
- "GUNNER": optics / sights
- "EXTERNAL": 3rd person
- "GROUP": group
- "CARGO": same as "INTERNAL"
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player switchCamera "Gunner";
- Example 2:
vehicle player switchCamera "External";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 16, 2015 - 13:14 (UTC)
- Killzone Kid
-
Force top down view:
cam = "Land_HandyCam_F" createVehicleLocal [0,0,0]; cam hideObject true; cam attachTo [player, [0,0,10]]; cam setVectorUp [0,0.99,0.01]; cam switchCamera "Internal"; findDisplay 46 displayAddEventHandler ["MouseButtonDown", { if (_this select 1 == 0) then { player forceWeaponFire [currentMuzzle player, currentWeaponMode player]; }; false }]; findDisplay 46 displayAddEventHandler ["KeyDown", { if (_this select 1 in actionKeys "ReloadMagazine") then { reload player; }; false }];
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Camera Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters