From Bohemia Interactive Community
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Description
- Description:
-
Finds entities inside a sphere with the given radius. If the alternative syntax is used, only entities of given types or subtypes are listed. Entities returned are not sorted by distance. This command doesn't return dead entities or entities inside vehicles. If you need to return those, use entities command.
- Groups:
- Object Detection
Syntax 1
- Syntax:
- position nearEntities radius
- Parameters:
- position: Object or Array in format PositionAGL or Position2D - center of the sphere
- radius: Number - radius of the sphere
- Return Value:
- Array of Objects - not sorted
- Syntax:
- position nearEntities [type, radius]
- Parameters:
- position: Object or Array in format PositionAGL or Position2D - center of the sphere
- type: String or Array of Strings - type(s) to search for. See isKindOf
- radius: Number - radius of the sphere
- Return Value:
- Array of Objects - not sorted
- Syntax:
- area nearEntities [types, matchExactType, aliveOnly, includeCrew]
- Parameters:
- area: String, Object or Array:
- types: Array of Strings - type(s) to search for or [] empty array to return every type
- matchExactType: Boolean - (Optional, default false) true for an exact type match, false for an isKindOf match
- aliveOnly: Boolean - (Optional, default true) true to ignore dead entities, false to include them
- includeCrew: Boolean - (Optional, default false) true to include crew of vehicles in search
- Return Value:
- Array of Objects - not sorted
Examples
- Example 1:
Additional Information
- See also:
- entities findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearTargets nearSupplies nearestLocationWithDubbing nearObjectsReady nearRoads nearestMines
Notes
-
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