Tile - YPhysics - Overlap Sphere Non Alloc – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Overlap Sphere Non Alloc(Center, Radius, Array fo...")
 
No edit summary
Line 18: Line 18:


'''number'''
'''number'''
=== Availability ===
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Custom Controller|Custom Controller]]


=== Description ===
=== Description ===

Revision as of 12:17, 12 November 2021

Overlap Sphere Non Alloc(Center, Radius, Array for results)

YlandsTile-847.png

static overlapSphereNonAlloc(center: YVector3, radius: number, results: YEntity[]): number;

Parameters

center

radius

results

Returns

number

Availability

Client, Server, Custom Controller

Description

This instruction will check for colliders in a sphere of a given radius at a given position.

Notes

  • Fills the target, pre-existing array with a list of said colliders.