nearestBuilding: Difference between revisions

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|s1= [[nearestBuilding]] position
|s1= [[nearestBuilding]] position


|p1= position: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]
|p1= position: [[Object]] or [[Array]] in format [[Position#Introduction|Position2D]] or [[Position#PositionAGL|PositionAGL]]


|r1= [[Object]] |RETURNVALUE= 1
|r1= [[Object]]


|x1= <code>_nBuilding = nearestBuilding player;</code>
|x1= <sqf>_nBuilding = nearestBuilding player;</sqf>


|x2= <code>_nBuilding = nearestBuilding position [[player]];</code>
|x2= <sqf>_nBuilding = nearestBuilding position player;</sqf>


|seealso= [[buildingPos]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearestLocationWithDubbing]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]]
|seealso= [[buildingPos]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearestLocationWithDubbing]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]]
}}
}}


<dl class="command_description">
{{Note
|user= Pierre MGI
|timestamp= 20160218201800
|text= This command doesn't return any house or building placed in editor (with [[createVehicle]]). Use [[nearestObjects]] instead:
<sqf>nearestObjects [player, ["House", "Building"], 50] select 0</sqf>
}}


<dt></dt>
{{Note
<dd class="notedate">Posted on February 18, 2016 - 20:18 (UTC)</dd>
|user= Tankbuster
<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt>
|timestamp= 20201230160400
<dd class="note">
|text= Some large buildings are not found by this command. "Land_Airport_Tower_F", "Land_Offices_01_V1_F" and "Land_Hotel_02_F" are examples.
This command doesn't return any house or building placed in editor (with [[createVehicle]]). Use [[nearestObjects]] instead:
}}
<code>nearestObjects [<nowiki/>player, ["House", "Building"], 50] [[select]] 0</code>
</dd>
 
<dt><dt>
<dd class="notedate">Posted on December 30, 2020 - 16:04 (UTC)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
<dd class="note">
Some large buildings are not found by this command. "Land_Airport_Tower_F", "Land_Offices_01_V1_F" and "Land_Hotel_02_F" are examples.  
</dd>
 
</dl>

Latest revision as of 22:29, 21 August 2022

Hover & click on the images for description

Description

Description:
Finds the nearest building to a given object or position. A "building" is defined as an object that is of class "House" and contains a path LOD.
Groups:
Object Detection

Syntax

Syntax:
nearestBuilding position
Parameters:
position: Object or Array in format Position2D or PositionAGL
Return Value:
Object

Examples

Example 1:
_nBuilding = nearestBuilding player;
Example 2:
_nBuilding = nearestBuilding position player;

Additional Information

See also:
buildingPos nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearestLocationWithDubbing nearObjectsReady nearRoads nearestMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Pierre MGI - c
Posted on Feb 18, 2016 - 20:18 (UTC)
This command doesn't return any house or building placed in editor (with createVehicle). Use nearestObjects instead:
nearestObjects [player, ["House", "Building"], 50] select 0
Tankbuster - c
Posted on Dec 30, 2020 - 16:04 (UTC)
Some large buildings are not found by this command. "Land_Airport_Tower_F", "Land_Offices_01_V1_F" and "Land_Hotel_02_F" are examples.