nearestLocation: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|1.08|= Game version
|1.08|= Game version


|arg= |= Arguments in MP
|arg= |Multiplayer Arguments=


|eff= |= Effects in MP
|eff= |Multiplayer Effects=
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Revision as of 12:12, 5 August 2019

-wrong parameter ("Arma") defined!-1.08
Hover & click on the images for description

Description

Description:
Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map).
Groups:
Uncategorised

Syntax

Syntax:
nearestLocation [position, locationClass]
Parameters:
[position, locationClass]: Array
position: Object or Array in format PositionAGL or Position2D
locationClass: String of a location class name. If "" is supplied, any nearest location is returned.
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [ getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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