nearestLocation: Difference between revisions

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(format pos)
m (template:command argument fix)
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| Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map). |= Description
| Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map). |DESCRIPTION=
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| '''nearestLocation''' [position, locationClass] |= Syntax
| '''nearestLocation''' [position, locationClass] |SYNTAX=


|p1= [position, locationClass]: [[Array]] |= Parameter 1
|p1= [position, locationClass]: [[Array]] |PARAMETER1=
|p2= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] |= Parameter 2
|p2= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] |PARAMETER2=
|p3= locationClass: [[String]] of a location class name. If "" is supplied, any nearest location is returned.|= Parameter 3
|p3= locationClass: [[String]] of a location class name. If "" is supplied, any nearest location is returned.|PARAMETER3=


| [[Location]] |= Return value
| [[Location]] |RETURNVALUE=
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|x1= <code>_nearestCity = [[nearestLocation]] [ [[getPos]] [[player]], "nameCity"];</code> |= Example 1
|x1= <code>_nearestCity = [[nearestLocation]] [ [[getPos]] [[player]], "nameCity"];</code> |EXAMPLE1=
|x2= <code>_anyNearestLocation = [[nearestLocation]] <nowiki>[</nowiki>[[player]], ""];</code> |= Example 1
|x2= <code>_anyNearestLocation = [[nearestLocation]] <nowiki>[</nowiki>[[player]], ""];</code> |EXAMPLE1=
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| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[ArmA_2:_CfgLocationTypes]], [[locationPosition]], [[nearestLocations]], [[createLocation]] |= See also
| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[ArmA_2:_CfgLocationTypes]], [[locationPosition]], [[nearestLocations]], [[createLocation]] |SEEALSO=


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}}

Revision as of 15:44, 7 April 2019

-wrong parameter ("Arma") defined!-1.08
Hover & click on the images for description

Description

Description:
Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map).
Groups:
Uncategorised

Syntax

Syntax:
nearestLocation [position, locationClass]
Parameters:
[position, locationClass]: Array
position: Object or Array in format PositionAGL or Position2D
locationClass: String of a location class name. If "" is supplied, any nearest location is returned.
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [ getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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