setTriggerType: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - " | arma1 |1.00 |arg" to " |game1= arma1 |version1= 1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |arg")
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{{RV|type=command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.00
 
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|1.00
|arg= global
|arg= global
|eff= local
|eff= local

Revision as of 01:41, 14 June 2021

Hover & click on the images for description

Description

Description:
Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission):
  • "NONE"
  • "EAST G" - Guarded by OPFOR - (It is better to use createGuardedPoint instead)
  • "WEST G" - Guarded by BLUFOR - (It is better to use createGuardedPoint instead)
  • "GUER G" - Guarded by Independent - (It is better to use createGuardedPoint instead)
  • "SWITCH" - Switch waypoints/break loop (see Triggers)
  • "END1" - End #1
  • "END2" - End #2
  • "END3" - End #3
  • "END4" - End #4
  • "END5" - End #5
  • "END6" - End #6
  • "LOOSE" - (Meant to say LOSE but is misspelt in the game engine).
  • "WIN" - (Not in editor. Valid enum name but when set, defaults to "END1")
Groups:
Triggers

Syntax

Syntax:
trigger setTriggerType action
Parameters:
trigger: Object
action: String
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerType "END1"

Additional Information

See also:
triggerTypecreateTriggersetTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeoutcreateGuardedPointtriggerIntervalsetTriggerIntervalenableSimulationsimulationEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note