setWaypointFormation

From Bohemia Interactive Community
Revision as of 12:26, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Switches the group formation when the waypoint becomes active.

Possible values are:
  • "NO CHANGE"
  • "COLUMN"
  • "STAG COLUMN"
  • "WEDGE"
  • "ECH LEFT"
  • "ECH RIGHT"
  • "VEE"
  • "LINE"
  • "FILE"
  • "DIAMOND"
Groups:
Waypoints

Syntax

Syntax:
waypoint setWaypointFormation formation
Parameters:
waypoint: Array - format Waypoint
formation: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointFormation "LINE";

Additional Information

See also:
formations descriptionwaypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note