switchCamera: Difference between revisions

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m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>")
Line 61: Line 61:
Force top down view: <code>[[private]] _cam = "Land_HandyCam_F" [[createVehicleLocal]] [0,0,0];
Force top down view: <code>[[private]] _cam = "Land_HandyCam_F" [[createVehicleLocal]] [0,0,0];
_cam [[hideObject]] [[true]];
_cam [[hideObject]] [[true]];
_cam [[attachTo]] <nowiki>[</nowiki>[[player]], [0,0,10]];
_cam [[attachTo]] [<nowiki/>[[player]], [0,0,10]];
_cam [[setVectorUp]] [0,0.99,0.01];
_cam [[setVectorUp]] [0,0.99,0.01];
_cam [[switchCamera]] "Internal";
_cam [[switchCamera]] "Internal";
Line 67: Line 67:
[[findDisplay]] 46 [[displayAddEventHandler]] ["MouseButtonDown", {
[[findDisplay]] 46 [[displayAddEventHandler]] ["MouseButtonDown", {
[[if]] (_this [[select]] 1 == 0) [[then]] {
[[if]] (_this [[select]] 1 == 0) [[then]] {
[[player]] [[forceWeaponFire]] <nowiki>[</nowiki>[[currentMuzzle]] [[player]], [[currentWeaponMode]] [[player]]];
[[player]] [[forceWeaponFire]] [<nowiki/>[[currentMuzzle]] [[player]], [[currentWeaponMode]] [[player]]];
};
};
[[false]]
[[false]]

Revision as of 13:51, 19 March 2020

Hover & click on the images for description

Description

Description:
Switch camera to given vehicle / camera. Mode is one of:
  • "INTERNAL": 1st person
  • "GUNNER": optics / sights
  • "EXTERNAL": 3rd person
  • "GROUP": group
  • "CARGO": same as "INTERNAL"
If you switch to a unit in a vehicle, this command uses the correct turret.
Control over the unit is not given to the player. Use selectPlayer or a combination of switchCamera and remoteControl to achieve this.
Groups:
Uncategorised

Syntax

Syntax:
target switchCamera mode
Parameters:
target: Object
mode: String
Return Value:
Nothing

Alternative Syntax

Syntax:
switchCamera target        (Since Arma 3 v1.65.138884)
Parameters:
target: Object
Return Value:
Nothing

Examples

Example 1:
player switchCamera "Gunner";
Example 2:
vehicle player switchCamera "External";

Additional Information

See also:
cameraViewcameraOncameraEffectselectPlayerremoteControl

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on May 16, 2015 - 13:14 (UTC)
Killzone Kid
Force top down view: private _cam = "Land_HandyCam_F" createVehicleLocal [0,0,0]; _cam hideObject true; _cam attachTo [player, [0,0,10]]; _cam setVectorUp [0,0.99,0.01]; _cam switchCamera "Internal"; findDisplay 46 displayAddEventHandler ["MouseButtonDown", { if (_this select 1 == 0) then { player forceWeaponFire [currentMuzzle player, currentWeaponMode player]; }; false }]; findDisplay 46 displayAddEventHandler ["KeyDown", { if (_this select 1 in actionKeys "ReloadMagazine") then { reload player; }; false }];