switchCamera: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
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|p2= mode: [[String]]
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|s2= [[switchCamera]] target {{Since|arma3|1.65.13884|y}}
|s2= [[switchCamera]] target {{Since|arma3|1.65.13884|y}}

Revision as of 16:33, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
Syntax needed
Parameters:
target: Object
mode: String
Return Value:
Nothing

Alternative Syntax

Syntax:
switchCamera target Template:Since
Parameters:
target: Object
Return Value:
Nothing

Examples

Example 1:
player switchCamera "Gunner";
Example 2:
vehicle player switchCamera "External";

Additional Information

See also:
cameraViewcameraOncameraEffectselectPlayerremoteControl

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 16, 2015 - 13:14 (UTC)
Killzone Kid
Force top down view: private _cam = "Land_HandyCam_F" createVehicleLocal [0,0,0]; _cam hideObject true; _cam attachTo [player, [0,0,10]]; _cam setVectorUp [0,0.99,0.01]; _cam switchCamera "Internal"; findDisplay 46 displayAddEventHandler ["MouseButtonDown", { if (_this select 1 == 0) then { player forceWeaponFire [currentMuzzle player, currentWeaponMode player]; }; false }]; findDisplay 46 displayAddEventHandler ["KeyDown", { if (_this select 1 in actionKeys "ReloadMagazine") then { reload player; }; false }];