setWaypointScript: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= Waypoints |GROUP1= | |gr1= Waypoints |GROUP1= | ||
| Attaches a script to a scripted waypoint. In early versions of Arma, command consisted of a script name and additional script arguments and the script had to use [[SQS]]-Syntax. The script receives the following arguments in [[_this]] variable: [group, position, target] + [the optional passed arguments]. The optional arguments are [[append]]ed to the end of the arguments array. | | Attaches a script to a scripted waypoint. In early versions of Arma, command consisted of a script name and additional script arguments and the script had to use [[SQS]]-Syntax. The script receives the following arguments in [[_this]] variable: [group, position, target] + [the optional passed arguments]. The optional arguments are [[append]]ed to the end of the arguments array. | ||
{{Feature|arma3|In Arma 3, ''command'' argument can be a reference to .sqf script (it will have to explicitly end with '''.sqf''') or a reference to .sqs script.}} |DESCRIPTION= | {{Feature|arma3|In Arma 3, ''command'' argument can be a reference to .sqf script (it will have to explicitly end with '''.sqf''') or a reference to .sqs script.}} |DESCRIPTION= | ||
| waypoint [[setWaypointScript]] command |SYNTAX= | | waypoint [[setWaypointScript]] command |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[_grp, 2] [[setWaypointScript]] "find.sqs [[player]]";</code> |EXAMPLE1= | |x1= <code>[_grp, 2] [[setWaypointScript]] "find.sqs [[player]]";</code> |EXAMPLE1= | ||
|x2= <code>[_grp, 2] [[setWaypointScript]] "somescript.sqf [1,2,3,4,5,6,7,8]";</code> |EXAMPLE2= | |x2= <code>[_grp, 2] [[setWaypointScript]] "somescript.sqf [1,2,3,4,5,6,7,8]";</code> |EXAMPLE2= | ||
| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO= | | [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO= |
Revision as of 03:56, 17 January 2021
Description
- Description:
- Attaches a script to a scripted waypoint. In early versions of Arma, command consisted of a script name and additional script arguments and the script had to use SQS-Syntax. The script receives the following arguments in _this variable: [group, position, target] + [the optional passed arguments]. The optional arguments are appended to the end of the arguments array.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointScript command
- Parameters:
- waypoint: Array - format Waypoint
- command: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointScript "find.sqs player";
- Example 2:
[_grp, 2] setWaypointScript "somescript.sqf [1,2,3,4,5,6,7,8]";
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Waypoints
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands