waypointAttachVehicle: Difference between revisions
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|x1= <code>[_grp, 2] waypointAttachVehicle vehicle player;</code> | |x1= <code>[_grp, 2] waypointAttachVehicle vehicle player;</code> | ||
|x2= <code>((waypoints player) select 0) | |x2= <code>((waypoints player) select 0) waypointAttachVehicle _soldier1;</code> | ||
|seealso= [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointHousePosition]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[currentWaypoint]] [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]] | |seealso= [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointHousePosition]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[currentWaypoint]] [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]] | ||
}} | }} |
Revision as of 11:19, 12 May 2022
Description
Syntax
- Syntax:
- waypoint waypointAttachVehicle vehicleName
- Parameters:
- waypoint: Waypoint
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] waypointAttachVehicle vehicle player;
- Example 2:
((waypoints player) select 0) waypointAttachVehicle _soldier1;
Additional Information
- See also:
- waypoints deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointHousePosition setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible waypointAttachedVehicle setWaypointLoiterRadius waypointLoiterRadius addWaypoint setWaypointLoiterType currentWaypoint attachObject attachTo attachedObjects attachedTo lightAttachObject triggerAttachVehicle attachedObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints