Tile Category - Game Logic – Ylands

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=This=
=Common=
* [[Ylands:Tile - Game Logic Reference Literal]]
= Common =
* [[Ylands:Tile - Game Logic Reference Literal]]
* [[Ylands:Tile - Game Logic Reference Literal]]
* [[Ylands:Tile - Game Logic Prototype Definition Literal]]
* [[Ylands:Tile - Null None]]
* [[Ylands:Tile - Null None]]
* [[Ylands:Tile - YLogic - Enabled]]
* [[Ylands:Tile - YLogic - Enabled]]
* [[Ylands:Tile - YLogic - Name]]
* [[Ylands:Tile - YLogic - Name]]
* [[Ylands:Tile - YLogic - Position]]
* [[Ylands:Tile - YObject - Position]]
* [[Ylands:Tile - YLogic - Rotation]]
* [[Ylands:Tile - YObject - Rotation]]
* [[Ylands:Tile - YLogic - Scale]]
* [[Ylands:Tile - YLogic - Scale]]
* [[Ylands:Tile - YLogic - Type]]
* [[Ylands:Tile - YLogic - Id]]
* [[Ylands:Tile - YLogic - Id]]
* [[Ylands:Tile - YLogic - Labels]]
* [[Ylands:Tile - YLogic - Labels]]
* [[Ylands:Tile - YLogic - Transform Position]]
* [[Ylands:Tile - YLogic - Transform Rotation]]
* [[Ylands:Tile - YLogic - Spawn Game Logic]]
* [[Ylands:Tile - YLogic - Spawn Game Logic]]
* [[Ylands:Tile - YLogic - Destroy]]
* [[Ylands:Tile - YLogic - Destroy]]
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* [[Ylands:Tile - YLogic - Add Storage]]
* [[Ylands:Tile - YLogic - Add Storage]]
* [[Ylands:Tile - YLogic - Remove Storage]]
* [[Ylands:Tile - YLogic - Remove Storage]]
* [[Ylands:Tile - YObject - Transform Position]]
* [[Ylands:Tile - YObject - Transform Rotation]]
* [[Ylands:Tile - YUi - Show Bubble]]
* [[Ylands:Tile - YUi - Show Bubble]]
= Trigger Zone =
=Trigger Zone=
* [[Ylands:Tile - YTriggerZoneBase - Color]]
* [[Ylands:Tile - YTriggerZoneBase - Color]]
* [[Ylands:Tile - YTriggerZoneBase - Visible]]
* [[Ylands:Tile - YTriggerZoneBase - Visible]]
* [[Ylands:Tile - YTriggerZone - Reset]]
* [[Ylands:Tile - YTriggerZone - Reset]]
= Time Trigger =
=Time Trigger=
* [[Ylands:Tile - YTimeTrigger - Time]]
* [[Ylands:Tile - YTimeTrigger - Time]]
* [[Ylands:Tile - YTimeTrigger - Elapsed Time]]
* [[Ylands:Tile - YTimeTrigger - Elapsed Time]]
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* [[Ylands:Tile - YTimeTrigger - Total Elapsed Time]]
* [[Ylands:Tile - YTimeTrigger - Total Elapsed Time]]
* [[Ylands:Tile - YTimeTrigger - Reset]]
* [[Ylands:Tile - YTimeTrigger - Reset]]
= Ask Player =
=Ask Player=
* [[Ylands:Tile - YUiAskPlayerWindow - Question]]
* [[Ylands:Tile - YUiAskPlayerWindow - Question]]
* [[Ylands:Tile - YUiAskPlayerWindow - Show]]
* [[Ylands:Tile - YUiAskPlayerWindow - Show]]
* [[Ylands:Tile - YUiAskPlayerWindow - Close]]
* [[Ylands:Tile - YUiAskPlayerWindow - Close]]
= Dialogue =
=Dialog=
* [[Ylands:Tile - YUiDialogWindow - Question]]
* [[Ylands:Tile - YUiDialogWindow - Question]]
* [[Ylands:Tile - YUiDialogWindow - Open]]
* [[Ylands:Tile - YUiDialogWindow - Open]]
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* [[Ylands:Tile - YUiDialogWindow - Get Answer Enabled]]
* [[Ylands:Tile - YUiDialogWindow - Get Answer Enabled]]
* [[Ylands:Tile - YUiDialogWindow - Set Answer Enabled]]
* [[Ylands:Tile - YUiDialogWindow - Set Answer Enabled]]
= Custom Ui =
=Custom Ui=
* [[Ylands:Tile - Ui Widget Id]]
* [[Ylands:Tile - Ui Widget Id]]
* [[Ylands:Tile - YUiWidget - Enabled]]
* [[Ylands:Tile - YUiWidget - Enabled]]
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* [[Ylands:Tile - YUiImage - Flip Image Horizontally]]
* [[Ylands:Tile - YUiImage - Flip Image Horizontally]]
* [[Ylands:Tile - YUiImage - Flip Image Vertically]]
* [[Ylands:Tile - YUiImage - Flip Image Vertically]]
* [[Ylands:Tile - YToolMode - Get Widget]]
* [[Ylands:Tile - YUiCustomWindow - Open]]
* [[Ylands:Tile - YUiCustomWindow - Open]]
* [[Ylands:Tile - YUiCustomWindow - Close]]
* [[Ylands:Tile - YUiCustomWindow - Close]]
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* [[Ylands:Tile - YUiWidget - Get Child]]
* [[Ylands:Tile - YUiWidget - Get Child]]
* [[Ylands:Tile - YUiWidget - Get First Child By Name]]
* [[Ylands:Tile - YUiWidget - Get First Child By Name]]
= Custom Controls =
=Custom Controls=
* [[Ylands:Tile - YCustomControls - Get Is Active]]
* [[Ylands:Tile - YCustomControls - Get Is Active]]
* [[Ylands:Tile - YCustomControls - Set Active]]
* [[Ylands:Tile - YCustomControls - Set Active]]
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* [[Ylands:Tile - YCustomControls - Set Default Key Action Enabled]]
* [[Ylands:Tile - YCustomControls - Set Default Key Action Enabled]]
* [[Ylands:Tile - YCustomControls - Is Default Key Action Enabled]]
* [[Ylands:Tile - YCustomControls - Is Default Key Action Enabled]]
= Entity Label =
=Entity Label=
* [[Ylands:Tile - YEntityLabel - Entities]]
* [[Ylands:Tile - YEntityLabel - Entities]]
* [[Ylands:Tile - YEntityLabel - Entity Count]]
* [[Ylands:Tile - YEntityLabel - Entity Count]]
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* [[Ylands:Tile - YEntityLabel - Remove Entity]]
* [[Ylands:Tile - YEntityLabel - Remove Entity]]
* [[Ylands:Tile - YEntityLabel - Clear]]
* [[Ylands:Tile - YEntityLabel - Clear]]
= Logic Label =
=Logic Label=
* [[Ylands:Tile - YLogicLabel - Logic Objects]]
* [[Ylands:Tile - YLogicLabel - Logic Objects]]
* [[Ylands:Tile - YLogicLabel - Logic Count]]
* [[Ylands:Tile - YLogicLabel - Logic Count]]
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* [[Ylands:Tile - YLogicLabel - Remove Logic]]
* [[Ylands:Tile - YLogicLabel - Remove Logic]]
* [[Ylands:Tile - YLogicLabel - Clear]]
* [[Ylands:Tile - YLogicLabel - Clear]]
= Player Role =
=Player Role=
* [[Ylands:Tile - YPlayerRole - Players]]
* [[Ylands:Tile - YPlayerRole - Players]]
* [[Ylands:Tile - YCharacter - Role]]
* [[Ylands:Tile - YCharacter - Role]]
* [[Ylands:Tile - YCharacter - Change Role]]
* [[Ylands:Tile - YCharacter - Change Role]]
* [[Ylands:Tile - YCharacter - Has Role]]
* [[Ylands:Tile - YCharacter - Has Role]]
= Player Team =
=Player Team=
* [[Ylands:Tile - YPlayerTeam - Players]]
* [[Ylands:Tile - YPlayerTeam - Players]]
* [[Ylands:Tile - YCharacter - Team]]
* [[Ylands:Tile - YCharacter - Team]]
* [[Ylands:Tile - YCharacter - Change Team]]
* [[Ylands:Tile - YCharacter - Change Team]]
* [[Ylands:Tile - YCharacter - Has Team]]
* [[Ylands:Tile - YCharacter - Has Team]]
= Particle Effect =
=Particle Effect=
* [[Ylands:Tile - YParticleEffect - Particle Scale]]
* [[Ylands:Tile - YParticleEffect - Particle Scale]]
* [[Ylands:Tile - YParticleEffect - Alpha]]
* [[Ylands:Tile - YParticleEffect - Alpha]]
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* [[Ylands:Tile - YParticle - Is Particle Enabled]]
* [[Ylands:Tile - YParticle - Is Particle Enabled]]
* [[Ylands:Tile - YParticle - Set Particle Enabled]]
* [[Ylands:Tile - YParticle - Set Particle Enabled]]
= Animator =
=Animator=
* [[Ylands:Tile - Entity Reference Literal]]
* [[Ylands:Tile - Entity Reference Literal]]
* [[Ylands:Tile - Game Logic Reference Literal]]
* [[Ylands:Tile - Game Logic Reference Literal]]
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* [[Ylands:Tile - YAnimators - Get Rotation Animator]]
* [[Ylands:Tile - YAnimators - Get Rotation Animator]]
* [[Ylands:Tile - YAnimators - Set Rotation Animator]]
* [[Ylands:Tile - YAnimators - Set Rotation Animator]]
= Transaction =
=Transaction=
* [[Ylands:Tile - YUiTransactionWindow - Call]]
* [[Ylands:Tile - YUiTransactionWindow - Call]]
= Camera =
=Camera=
* [[Ylands:Tile - YCamera - Get Active Custom Camera]]
* [[Ylands:Tile - YCamera - Get Active Custom Camera]]
* [[Ylands:Tile - YCamera - Enable Custom Camera]]
* [[Ylands:Tile - YCamera - Enable Custom Camera]]
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* [[Ylands:Tile - YCamera - Set Target]]
* [[Ylands:Tile - YCamera - Set Target]]
* [[Ylands:Tile - YCamera - Set Look At]]
* [[Ylands:Tile - YCamera - Set Look At]]
= Ai Behaviour =
=Ai Behavior=
* [[Ylands:Tile - Aggressivity Settings Literal]]
* [[Ylands:Tile - Aggressivity Settings Literal]]
* [[Ylands:Tile - YAiBehaviour - Aggressivity]]
* [[Ylands:Tile - YAiBehaviour - Aggressivity]]
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* [[Ylands:Tile - YAiBehaviour - Combat Range]]
* [[Ylands:Tile - YAiBehaviour - Combat Range]]
* [[Ylands:Tile - YAiBehaviour - Detection Radius]]
* [[Ylands:Tile - YAiBehaviour - Detection Radius]]
* [[Ylands:Tile - YUnit - Get Ai Behaviour]]
* [[Ylands:Tile - YUnit - Get Ai Behavior]]
* [[Ylands:Tile - YUnit - Set Ai Behaviour]]
* [[Ylands:Tile - YUnit - Set Ai Behavior]]
* [[Ylands:Tile - YAi - Move To Target]]
* [[Ylands:Tile - YAi - Move To Target]]
* [[Ylands:Tile - YAi - Attack Player]]
* [[Ylands:Tile - YAi - Attack Player]]
= Environment =
=Environment=
* [[Ylands:Tile - YEnvironment - Light Intensity]]
* [[Ylands:Tile - YEnvironment - Light Intensity]]
* [[Ylands:Tile - YEnvironment - Temperature]]
* [[Ylands:Tile - YEnvironment - Temperature]]
* [[Ylands:Tile - YEnvironment - Use Post Process]]
* [[Ylands:Tile - YEnvironment - Use Post Process]]
* [[Ylands:Tile - YEnvironment - Post Process]]
* [[Ylands:Tile - YEnvironment - Post Process]]
= Post Process =
=Post Process=
* [[Ylands:Tile - YPostProcess - Priority]]
* [[Ylands:Tile - YPostProcess - Priority]]
* [[Ylands:Tile - YPostProcess - Weight]]
* [[Ylands:Tile - YPostProcess - Weight]]
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* [[Ylands:Tile - YPostProcess - Get Is Active]]
* [[Ylands:Tile - YPostProcess - Get Is Active]]
* [[Ylands:Tile - YPostProcess - Set Active]]
* [[Ylands:Tile - YPostProcess - Set Active]]
= Path =
=Path=
* [[Ylands:Tile - YPath - Length]]
* [[Ylands:Tile - YPath - Length]]
* [[Ylands:Tile - YPath - Get Global Position]]
* [[Ylands:Tile - YPath - Get Global Position]]
* [[Ylands:Tile - YPath - Get Global Rotation]]
* [[Ylands:Tile - YPath - Get Global Rotation]]
= Resource =
=Resource=
* [[Ylands:Tile - YResource - Add Resource To Player]]
* [[Ylands:Tile - YResource - Add Resource To Player]]
* [[Ylands:Tile - YResource - Has Resource]]
* [[Ylands:Tile - YResource - Has Resource]]
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* [[Ylands:Tile - YResource - Get Automatic Resource Regeneration]]
* [[Ylands:Tile - YResource - Get Automatic Resource Regeneration]]
* [[Ylands:Tile - YResource - Set Automatic Resource Regeneration]]
* [[Ylands:Tile - YResource - Set Automatic Resource Regeneration]]
= Skill =
=Skill=
* [[Ylands:Tile - Skill State Literal]]
* [[Ylands:Tile - Skill State Literal]]
* [[Ylands:Tile - YSkill - Cooldown]]
* [[Ylands:Tile - YSkill - Cooldown]]
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* [[Ylands:Tile - YSkill - Get Active Modal Skill]]
* [[Ylands:Tile - YSkill - Get Active Modal Skill]]
* [[Ylands:Tile - YSkill - Get Resource Cost]]
* [[Ylands:Tile - YSkill - Get Resource Cost]]
= Data Set =
=Data Set=
* [[Ylands:Tile - Data Set Row Literal]]
* [[Ylands:Tile - Data Set Row Literal]]
* [[Ylands:Tile - Data Set Column Literal]]
* [[Ylands:Tile - Data Set Column Literal]]
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* [[Ylands:Tile - YDataSet - Get Value]]
* [[Ylands:Tile - YDataSet - Get Value]]
* [[Ylands:Tile - YDataSet - Set Value]]
* [[Ylands:Tile - YDataSet - Set Value]]
= Light =
=Light=
* [[Ylands:Tile - YLight - Color]]
* [[Ylands:Tile - YLight - Color]]
* [[Ylands:Tile - YLight - Intensity]]
* [[Ylands:Tile - YLight - Intensity]]
= Controller =
=Controller=
* [[Ylands:Tile - Entity Reference Literal]]
* [[Ylands:Tile - Entity Reference Literal]]
* [[Ylands:Tile - Game Logic Reference Literal]]
* [[Ylands:Tile - Game Logic Reference Literal]]
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* [[Ylands:Tile - YAnimators - Get Controller Parameter]]
* [[Ylands:Tile - YAnimators - Get Controller Parameter]]
* [[Ylands:Tile - YAnimators - Set Controller Parameter]]
* [[Ylands:Tile - YAnimators - Set Controller Parameter]]
= Controller =
=Controller=
* [[Ylands:Tile - YController - Position]]
* [[Ylands:Tile - YController - Position]]
* [[Ylands:Tile - YController - Velocity]]
* [[Ylands:Tile - YController - Velocity]]
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* [[Ylands:Tile - YController - Secondary Vertical Input]]
* [[Ylands:Tile - YController - Secondary Vertical Input]]
* [[Ylands:Tile - YController - Get Custom Key Action State]]
* [[Ylands:Tile - YController - Get Custom Key Action State]]
* [[Ylands:Tile - Game Logic Reference Literal]]




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{{Navbox/Ylands}}
{{Navbox/Ylands}}

Latest revision as of 16:44, 1 December 2022

Common

Trigger Zone

Time Trigger

Ask Player

Dialog

Custom Ui

Custom Controls

Entity Label

Logic Label

Player Role

Player Team

Particle Effect

Animator

Transaction

Camera

Ai Behavior

Environment

Post Process

Path

Resource

Skill

Data Set

Light

Controller

Controller