Editor – Ylands
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
*[[Ylands Game export|Export a game]] | *[[Ylands Game export|Export a game]] | ||
*[[Ylands Change Game ID|Change Game ID]] | *[[Ylands Change Game ID|Change Game ID]] | ||
*[[Ylands Editor FAQ|Editor FAQ]] | *[[Ylands Editor FAQ|Editor FAQ]] | ||
=== Objects === | === Objects === | ||
*[[Ylands Animated objects|Animated objects]] | *[[Ylands Animated objects|Animated objects]] | ||
Line 20: | Line 17: | ||
*[[Ylands Visual scripting introduction|Introduction to Visual scripting]] | *[[Ylands Visual scripting introduction|Introduction to Visual scripting]] | ||
*[[Ylands Script conventions|Script conventions]] | *[[Ylands Script conventions|Script conventions]] | ||
*[[Ylands Game logic - Custom controls|Custom controls]] | |||
*[[Ylands Persistent Storage|Storage Data]] | |||
*[[Ylands Game set|Game set]] | |||
*[[Ylands Leadeboards|Leaderboards]] | |||
*[[Ylands Matchmaking|Matchmaking]] | |||
=== Database === | === Database === |
Revision as of 09:38, 8 April 2021
Welcome to Editor documentation.
General
How to
Objects
Visual scripting
How to
Database
Text scripting
How to
Tutorials
Support information for Example scenarios available in-game.
- Scripting tutorial 1: Entity interactions
- Scripting tutorial 2: Trigger zone
- Scripting tutorial 3: Event listener
- Scripting tutorial 4: Entity operations
- Scripting tutorial 5: Variables
- Scripting tutorial 6: Loops & Arrays
- Scripting tutorial 7: Conditions
- Scripting tutorial 8: Labels
- Scripting tutorial 9: Time
- Scripting tutorial 10: Custom instructions
- Scripting tutorial 11: Global storage
- Scripting tutorial 12: Entity storage
- Scripting tutorial 13: User interface
New and updated