nearestLocation: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Location]]
|r1= [[Location]]


|x1= <code>_nearestCity = nearestLocation [<nowiki/>getPos [[player]], "nameCity"];</code>
|x1= <code>_nearestCity = nearestLocation [<nowiki/>getPos player, "nameCity"];</code>


|x2= <code>_anyNearestLocation = nearestLocation [<nowiki/>player, ""];</code>
|x2= <code>_anyNearestLocation = nearestLocation [<nowiki/>player, ""];</code>

Revision as of 11:14, 12 May 2022

Hover & click on the images for description

Description

Description:
Return the closest location of specified class to a given position. Checked range is unlimited (i.e. covers the whole map).
Groups:
Locations

Syntax

Syntax:
nearestLocation [position, locationClass]
Parameters:
position: Object or Array in format PositionAGL or Position2D
locationClass: String of a location class name. If "" is supplied, any nearest location is returned. See Location Types
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsLocation TypeslocationPositionnearestLocationscreateLocation nearestMines

Notes

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