currentWaypoint

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Revision as of 08:14, 3 August 2014 by Ffur2007slx2 5 (talk | contribs) (see also)
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Description

Description:
Return the index of the current waypoint. To determine the validity of the index, compare it to the waypoints count. If all waypoints are 'completed', then the index is 1 greater than the last valid index. If there are no waypoints, then the index is 0. By default, a group has 1 waypoint at their starting position, which is considered completed and so the currentWaypoint is 1.
Groups:
Uncategorised

Syntax

Syntax:
currentWaypoint groupName
Parameters:
groupName: Group
Return Value:
Number

Examples

Example 1:
_index = currentWaypoint group player;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeedsetWPPoswaypointName

Notes

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Notes

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