inheritsFrom: Difference between revisions
Jump to navigation
Jump to search
m (Replaced <code> with <sqf>) |
Lou Montana (talk | contribs) m (Text replacement - "config / name" to "a / b") |
||
Line 63: | Line 63: | ||
[[Image:inheritsFrom.jpg|left|300px]] | [[Image:inheritsFrom.jpg|left|300px]] | ||
|seealso= [[configFile]] [[ | |seealso= [[configFile]] [[a / b]] [[configName]] [[count]] [[getArray]] [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]] [[isText]] [[select]] [[configHierarchy]] [[isKindOf]] | ||
}} | }} | ||
Revision as of 14:22, 30 May 2022
Description
- Description:
- Returns base entry of config entry.
- Groups:
- Config
Syntax
- Syntax:
- inheritsFrom config
- Parameters:
- config: Config
- Return Value:
- Config
Examples
- Example 1:
- Result is Config entry for class "LandVehicle"
- Example 2:
- Print parent tree of given config class:
fnc_printParents = { disableSerialization; if (!isClass _this) exitWith {hint "Argument is not a config Class"}; private _parents = []; while {!isNull _this} do { _parents pushBack configName _this; _this = inheritsFrom _this; }; reverse _parents; private _tv = findDisplay 46 createDisplay "RscDisplayEmpty" ctrlCreate ["RscTree", -1]; _tv ctrlSetPosition [0,0,1,1]; _tv ctrlSetBackgroundColor [0,0,0,0.5]; _tv ctrlCommit 0; private _path = []; { _tv tvAdd [_path, _x]; _path pushBack 0; } forEach _parents; tvExpandAll _tv; }; // Example: (configFile >> "CfgVehicles" >> typeOf player) call fnc_printParents;
Additional Information
- See also:
- configFile a / b configName count getArray getText getNumber isArray isClass isNumber isText select configHierarchy isKindOf
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 2, 2014 - 17:11
- ffur2007slx2_5
-
(A3 1.14)Use BIS_fnc_returnParents if a parents' collection of the given entry is needed.
Not all entries have parent, and please differ parents from path.[(configFile >> "CfgVehicles" >> "Land_Atm_02_F"),true ] call BIS_fnc_returnParents; //return: ["Land_Atm_02_F","House_Small_F","House_F","House","HouseBase","NonStrategic","Building","Static","All"]
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config