waypointAttachVehicle: Difference between revisions
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Attaches a [[Waypoint]] to the given [[vehicle]] or [[units|unit]]. Attached waypoint automatically follows the vehicle/unit it is attached to. | Attaches a [[Waypoint]] to the given [[vehicle]] or [[units|unit]]. Attached waypoint automatically follows the vehicle/unit it is attached to. | ||
</dd> | </dd> | ||
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Revision as of 16:11, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint waypointAttachVehicle vehicleName
- Parameters:
- waypoint: Waypoint
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] waypointAttachVehicle vehicle player;
- Example 2:
((waypoints player) select 0) waypointAttachVehicle _soldier1;
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointattachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject
Notes
-
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