waypointAttachVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 24: Line 24:
{{Feature | important | Use this command to associate a transport with <tt>"GETIN"</tt> waypoint, other types of waypoints might work or might not. If you have different type of waypoint to start with, make it a <tt>"GETIN"</tt> type with [[setWaypointType]]}}
{{Feature | important | Use this command to associate a transport with <tt>"GETIN"</tt> waypoint, other types of waypoints might work or might not. If you have different type of waypoint to start with, make it a <tt>"GETIN"</tt> type with [[setWaypointType]]}}


|s1= waypoint [[waypointAttachVehicle]] vehicleName
|s1= waypoint [[waypointAttachVehicle]] vehicleName


|p1= waypoint: [[Waypoint]]
|p1= waypoint: [[Waypoint]]

Revision as of 22:51, 19 June 2021

Hover & click on the images for description

Description

Description:
Attaches a vehicle Object to the given Waypoint.
Use this command to associate a transport with "GETIN" waypoint, other types of waypoints might work or might not. If you have different type of waypoint to start with, make it a "GETIN" type with setWaypointType
Groups:
Waypoints

Syntax

Syntax:
waypoint waypointAttachVehicle vehicleName
Parameters:
waypoint: Waypoint
vehicleName: Object
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] waypointAttachVehicle vehicle player;
Example 2:
((waypoints player) select 0) waypointAttachVehicle _soldier1;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointattachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on April 4, 2019 - 22:36 (UTC)
Erentar
Attaches a Waypoint to the given vehicle or unit. Attached waypoint automatically follows the vehicle/unit it is attached to.