waypointAttachVehicle: Difference between revisions
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|x2= <code>(([[waypoints]] [[player]]) [[select]] 0) [[waypointAttachVehicle]] _soldier1;</code> | |x2= <code>(([[waypoints]] [[player]]) [[select]] 0) [[waypointAttachVehicle]] _soldier1;</code> | ||
|seealso= [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointHousePosition]] [[setWaypointPosition]] | |seealso= [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointHousePosition]] [[setWaypointPosition]] [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[currentWaypoint]], [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]] | ||
}} | }} | ||
Revision as of 22:15, 20 January 2022
Description
Syntax
- Syntax:
- waypoint waypointAttachVehicle vehicleName
- Parameters:
- waypoint: Waypoint
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] waypointAttachVehicle vehicle player;
- Example 2:
((waypoints player) select 0) waypointAttachVehicle _soldier1;
Additional Information
- See also:
- waypoints deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointHousePosition setWaypointPosition setWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointattachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints