waypointAttachedVehicle: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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<br>A vehicle can be attached to a waypoint by
<br>A vehicle can be attached to a waypoint by
*creating the waypoint on top of the vehicle (in the editor)
*creating the waypoint on top of the vehicle (in the editor)
*using [[waypointAttachVehicle]] |= Description
*using [[waypointAttachVehicle]] |DESCRIPTION=
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| '''waypointAttachedVehicle''' waypoint |= Syntax
| '''waypointAttachedVehicle''' waypoint |SYNTAX=


|p1= waypoint: [[Array]] - format [[Waypoint]] |PARAMETER1=  
|p1= waypoint: [[Array]] - format [[Waypoint]] |PARAMETER1=  

Revision as of 14:51, 7 April 2019

Hover & click on the images for description

Description

Description:
Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by
Groups:
Uncategorised

Syntax

Syntax:
waypointAttachedVehicle waypoint
Parameters:
waypoint: Array - format Waypoint
Return Value:
Object

Examples

Example 1:
waypointAttachedVehicle [groupOne,1]
Example 2:
waypointAttachedVehicle [group player, currentWaypoint group player]

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointattachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject

Notes

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Notes

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