missionConfigFile: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (see also) |
mNo edit summary |
||
Line 12: | Line 12: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Return root of mission | | Return root of mission [[Description.ext]] entries hierarchy. | ||
<br /> | |||
{{Important|Since introduction of the [[Eden Editor]], scenario attributes can be configured in the editor itself, not only in the external Description.ext file. To access desired value independently on where it's stored, use the following commands instead: | |||
* [[getMissionConfigValue]] | |||
* [[getMissionConfig]]}} |= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 13:23, 12 November 2015
Description
- Description:
- Return root of mission Description.ext entries hierarchy.
- Groups:
- Uncategorised
Syntax
- Syntax:
- missionConfigFile
- Return Value:
- Config
Examples
- Example 1:
for "_i" from (0) to ((count paramsArray) - 1) do { missionNamespace setVariable [configName ((missionConfigFile/"Params") select _i), paramsArray select _i]; };
- Example 2:
- To define custom values in description.ext:
class myMissionConfig { class mySetup { myNumber = 3; myArray[] = { 1, 2, 3 }; myText = "LOL"; }; };
To read defined custom values from a script:_myNumber = getNumber (missionConfigFile >> "myMissionConfig" >> "mySetup" >> "myNumber"); _myArray = getArray (missionConfigFile >> "myMissionConfig" >> "mySetup" >> "myArray"); _myText = getText (missionConfigFile >> "myMissionConfig" >> "mySetup" >> "myText");
- Example 3:
- To get file path with description.ext to play sound via playSound3D:
_filePath = [(str missionConfigFile), 0, -15] call BIS_fnc_trimString;
- Example 4:
- Obtaining mission root using A3 substring functionality
MISSION_ROOT = str missionConfigFile select [0, count str missionConfigFile - 15];
Additional Information
- See also:
- configClassesconfigPropertiesconfigFilecampaignConfigFileconfig/nameconfig >> nameconfigNamecountgetArraygetTextgetNumberinheritsFromisArrayisClassisNumberisTextselectconfigHierarchy
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 17, 2015 - 16:46 (UTC)
- Killzone Kid
-
missionConfigFile can be used to parse mission.sqm file data as well if it is included into description.ext:
class MissionSQM { #include "mission.sqm" };
Then mission.sqm data can be accessed like this:
getNumber (missionConfigFile >> "MissionSQM" >> "version"); //12 - version param in mission.sqm
(courtesy of Master85)
Categories:
- Scripting Commands
- Scripting Commands ArmA
- Command Group: System Commands
- Command Group: Mission Information
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters