waypointAttachVehicle

From Bohemia Interactive Community
Revision as of 22:19, 20 January 2022 by Lou Montana (talk | contribs) (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Attaches a vehicle Object to the given Waypoint.
Use this command to associate a transport with "GETIN" waypoint, other types of waypoints might work or might not. If you have different type of waypoint to start with, make it a "GETIN" type with setWaypointType
Groups:
Waypoints

Syntax

Syntax:
waypoint waypointAttachVehicle vehicleName
Parameters:
waypoint: Waypoint
vehicleName: Object
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] waypointAttachVehicle vehicle player;
Example 2:
((waypoints player) select 0) waypointAttachVehicle _soldier1;

Additional Information

See also:
waypoints deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointHousePosition setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointattachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on April 4, 2019 - 22:36 (UTC)
Erentar
Attaches a Waypoint to the given vehicle or unit. Attached waypoint automatically follows the vehicle/unit it is attached to.