waypointAttachVehicle

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Revision as of 09:58, 5 July 2018 by Lou Montana (talk | contribs) (minor fixes)
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Notes

Posted on June 19, 2010 - 09:44
Str
You can attach waypoint only to vehicle inserted from classic editor. Trying to attach it to dynamically spawned (createUnit, createVehicle) won't work. Engine will then try to find suitable target by itself, affecting game performance.

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