Ceeeb/Sandbox – User
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Broken/Non-functional? Script Commands in ArmA 1.14
Commands which local/global args/effects are not certain
setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]
ArmA2OA 1.60+ commands
- u:actionKeysNamesArray ARRAY,STRING
- b:OBJECT addBackpack STRING
- b:OBJECT addBackpackCargo ARRAY
- b:OBJECT addBackpackCargoGlobal ARRAY
- u:addCamShake ARRAY
- b:OBJECT addMagazineCargoGlobal ARRAY
- b:OBJECT addMagazineTurret ARRAY
- b:OBJECT addMPEventHandler ARRAY
- b:OBJECT addWeaponCargoGlobal ARRAY
- b:OBJECT aimedAtTarget ARRAY
- n:allDead
- u:allMissionObjects STRING
- b:OBJECT allowCrewInImmobile BOOL
- u:assignedTeam OBJECT
- b:OBJECT backpackSpaceFor STRING
- b:STRING callExtension STRING
- u:clearBackpackCargoGlobal OBJECT
- u:clearMagazineCargoGlobal OBJECT
- u:clearWeaponCargoGlobal OBJECT
- b:DISPLAY createMissionDisplay STRING
- u:currentWeaponMode OBJECT
- u:currentZeroing OBJECT
- b:OBJECT disableTIEquipment BOOL
- b:OBJECT,GROUP enableGunLights BOOL
- b:OBJECT,GROUP enableIRLasers BOOL
- b:SCALAR fadeSpeech SCALAR
- b:OBJECT fireAtTarget ARRAY
- b:OBJECT forceWalk BOOL
- u:getBackpackCargo OBJECT
- n:getElevationOffset
- u:getMagazineCargo OBJECT
- n:getResolution
- u:getTerrainHeightASL ARRAY
- b:OBJECT getVariable STRING
- b:TEAM_MEMBER getVariable ARRAY
- u:getWeaponCargo OBJECT
- b:OBJECT hideObject BOOL
- u:hideObject OBJECT
- u:hostMission ARRAY
- u:isAutoHoverOn OBJECT
- u:isForcedWalk OBJECT
- u:isManualFire OBJECT
- u:isWalking OBJECT
- u:laserTarget OBJECT
- b:OBJECT loadMagazine ARRAY
- b:OBJECT magazinesTurret ARRAY
- n:resetCamShake
- u:playSound ARRAY
- b:OBJECT removeAllMPEventHandlers STRING
- u:removeBackpack OBJECT
- b:OBJECT removeMagazinesTurret ARRAY
- b:OBJECT removeMagazineTurret ARRAY
- b:OBJECT removeMPEventHandler ARRAY
- b:OBJECT,GROUP reveal ARRAY
- u:screenToWorld ARRAY
- u:sendUDPMessage ARRAY
- u:setCamShakeDefParams ARRAY
- u:setCamShakeParams ARRAY
- b:BOOL setCamUseTi SCALAR
- u:setPlayerRespawnTime SCALAR
- b:TASK setSimpleTaskTarget ARRAY
- b:OBJECT setVehicleTiPars ARRAY
- b:OBJECT setVelocityTransformation ARRAY
- b:ARRAY setWaypointVisible BOOL
- b:OBJECT setWeaponReloadingTime ARRAY
- u:surfaceNormal ARRAY
- u:enableCamShake BOOL
- u:enableEngineArtillery BOOL
- u:unitBackpack OBJECT
- u:visiblePosition OBJECT
- u:waypointVisible ARRAY
- u:weaponState ARRAY,OBJECT
- b:OBJECT weaponsTurret ARRAY