nearestLocation: Difference between revisions

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|descr= Return the closest location of specified class to a given position. Checked range is unlimited (i.e. covers the whole map).
|descr= Return the closest location of specified class to a given position. Checked range is unlimited (i.e. covers the whole map).
{{Feature | Informative | Although locations can be placed in 3D with [[setPosition]], [[nearestLocations]] search is conducted in 2D.}}


|s1= [[nearestLocation]] [position, locationType, maxDistance]
|s1= [[nearestLocation]] [position, locationType, maxDistance]

Revision as of 19:53, 30 July 2023

Hover & click on the images for description

Description

Description:
Return the closest location of specified class to a given position. Checked range is unlimited (i.e. covers the whole map).
Although locations can be placed in 3D with setPosition, nearestLocations search is conducted in 2D.
Groups:
Locations

Syntax

Syntax:
nearestLocation [position, locationType, maxDistance]
Parameters:
position: Object or Array in format PositionAGL or Position2D
locationType: String of a location class name. If "" is supplied, any nearest location is returned, or (since Arma3 2.14) Array of location types. See Location Types
since Arma 3 logo black.png2.14
maxDistance (Optional): Number - max search radius. Default - unlimited range.
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

See also:
findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearEntities nearTargets nearSupplies nearestLocationWithDubbing nearObjectsReady nearRoads Location Types locationPosition nearestLocations createLocation nearestMines

Notes

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