waypointAttachVehicle: Difference between revisions

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m (minor fixes)
(attaches vehicle to waypoint not other way round)
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| Attach a [[Waypoint]] to the given [[Object]]. |Description=
| Attaches a vehicle [[Object]] to the given [[Waypoint]]. |Description=
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Revision as of 20:26, 7 November 2018

Notes

Posted on June 19, 2010 - 09:44
Str
You can attach waypoint only to vehicle inserted from classic editor. Trying to attach it to dynamically spawned (createUnit, createVehicle) won't work. Engine will then try to find suitable target by itself, affecting game performance.

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