Functions by Functionality – Category
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{{Hatnote|See also: [[Scripting Commands by Functionality]]}} | {{Hatnote|See also: [[Scripting Commands by Functionality]]}} | ||
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== Introduction == | == Introduction == | ||
This page has been created to help you find the appropriate functions when you are dealing with specific scripting situations (e.g. all functions that have to do with triggers, or to control unit behaviour, etc.). | This page has been created to help you find the appropriate functions when you are dealing with specific scripting situations (e.g. all functions that have to do with triggers, or to control unit behaviour, etc.). | ||
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[[Category:Functions]] | [[Category:Functions]] |
Revision as of 12:05, 3 October 2020
Introduction
This page has been created to help you find the appropriate functions when you are dealing with specific scripting situations (e.g. all functions that have to do with triggers, or to control unit behaviour, etc.).
Keep in mind that there can be cases where certain functions may appear in more than one category.
Ambient
Description.
Arrays
Description.
Configs
Description.
Conversations
Description.
Curator
Description.
CuratorChallenges
Description.
Database
Description.
Debug
Description.
Diagnostic
Description.
Eden Editor
Description.
Effects
Description.
Environment
Description.
Events
Description.
Feedback
Description.
Geometry
Description.
Helicopters
Description.
Hints
Description.
Intel
Description.
Inventory
Description.
LiveFeed
Description.
Map
Description.
Misc
Description.
Missions
Description.
MissionTypes
Description.
ModuleFiringDrills
Description.
Modules
Description.
ModuleTimeTrials
Description.
Multiplayer
Description.
Numbers
Description.
Objectives
Description.
ObjectModifiers
Description.
Objects
Description.
Params
Description.
Respawn
Description.
Scenes
Description.
Sides
Description.
Spawning
Description.
Strategic
Description.
StrategicMap
Description.
Strings
Description.
Supports
Description.
Systems
Description.
Variables
Description.
Vectors
Description.
VR
Description.
Waypoints
Description.
Subcategories
This category has the following 59 subcategories, out of 59 total.
F
- Function Group: Ambient (13 P)
- Function Group: Briefing (4 P)
- Function Group: Broken Functions (23 P)
- Function Group: Camera (16 P)
- Function Group: Combat (7 P)
- Function Group: CombatPatrol (9 P)
- Function Group: Configs (22 P)
- Function Group: Conversations (14 P)
- Function Group: Database (22 P)
- Function Group: Diagnostic (77 P)
- Function Group: Eden Editor (29 P)
- Function Group: Effects (15 P)
- Function Group: Environment (19 P)
- Function Group: Event Handlers (13 P)
- Function Group: Feedback (14 P)
- Function Group: GUI (87 P)
- Function Group: Interaction (13 P)
- Function Group: Inventory (36 P)
- Function Group: Live Feed (5 P)
- Function Group: Map and Markers (55 P)
- Function Group: Missions (22 P)
- Function Group: Multiplayer (17 P)
- Function Group: OO (3 P)
- Function Group: Positions (16 P)
- Function Group: Program Flow (9 P)
- Function Group: Radio (4 P)
- Function Group: Respawn (59 P)
- Function Group: Revive (23 P)
- Function Group: RichCurve (29 P)
- Function Group: Scenes (23 P)
- Function Group: Sides (20 P)
- Function Group: Sound (13 P)
- Function Group: Spectator (11 P)
- Function Group: Strategic (12 P)
- Function Group: Strings (16 P)
- Function Group: Supports (10 P)
- Function Group: Systems (21 P)
- Function Group: Tasks (34 P)
- Function Group: Timeline (32 P)
- Function Group: Uncategorised (empty)
- Function Group: Variables (7 P)
- Function Group: Vehicles (18 P)
- Function Group: VR (55 P)
- Function Group: Warlords (71 P)
- Function Group: Waypoints (23 P)
- Function Group: Weapons (12 P)